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A more critical look at virtual reality

April 27th 2016

Panelists debate the long-term effects of VR on physical and mental health, as well as the realistic potential market. Panelists at a session on virtual reality this week at the FMX conference in Stuttgart, Germany were not exactly fawning enthusiasts. Concerns were raised regarding physical and mental health, the reality of market projections, and the “chicken and egg” nature of the VR market, where hardware is useless without content, but content makers need a marketplace.See more at: Read more on GraphicSpeak

The 10 million Frequent Pixels Club

Techwatch April 26th 2016

Just like the airlines and hotels I’ve been thinking about establishing a Frequent Pixels Club. You know, how you can accumulate miles from an airline based on how frequently you fly, or points from a hotel based on how many times you stayed at the chain. Well. what about your pixel points?  What if we add up all the pixels we acquired each year? For example, if you bought a 4K TV in 2016, that would put 8.29 million pixels in your account. If you get a new smartphone like the Samsung S7, that adds 3.68 million, and if you

Educating the next crop of engineers

As I pondered this ponderous title and the challenge it represents for me to lead the round table at COFES it got me thinking about how we learn. Studies have shown that children learn fast and do so until they become 19 to 20 years old, then their brains become less flexible Click here to read this blog entry

Special Glass

Actually this entry should be named Special Plastic, because we don’t really use glass in our displays anymore do we? But we do specialize because one size doesn’t fit all (needs.) I have eight screens that I use. I watch TV on my 32-inch LG LCD Click here to read this blog entry

Mobile Game Pricing

If you compare software prices to the cost of developing console, PC, and mobile games, something seems to be out of whack. World of Warcraft costs about $50 million to develop and market, Call of Duty 4 – probably $20 million total, Gears of War $10 million to develop and a few more in marketing. Click here to read this blog entry

Jon Peddie shares his vision for the future of graphics on HEXUS.tv at CeBIT 2008

Jon Peddie is one of the world’s leading experts on the graphics market. Here is a two-part interview in which he shares his vision for the future of graphics with the HEXUS.tv audience. HEXUS.tv covered everything from PlayStation 4 to XBox 720 and Larrabee through to Fusion… and that Read the complete article

Mitsubishi Electric to exit mobile phone biz

TOKYO (Reuters) - Mitsubishi Electric Corp said it planned to exit its loss-making mobile phone business, becoming the latest Japanese electronics maker to withdraw from a market dominated by overseas giants such as Nokia. In the face of tough competition from Nokia, Samsung Electronics Co Ltd) and other global suppliers Read the complete article