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New PC Hardware Gaming report from JPR

January 17th 2017

Market has breached the $30 billion mark for the first time.

Comprised of pre and DIY built gaming computers, upgrades, and accessories such as input devices and audio/communication systems, the market exceeded $30 billion in 2016 and is forecast to grow at a 6% CAGR through 2019. Due of an entrenched PC gaming culture, large population, and a lack of significant console traction, the Asia Pacific Region leads the world in both growth and market size with a forecasted 7% CAGR to 2019 from a TAM of almost $11.3 billion in 2016.The western appetite for PC gaming systems costing thousands of dollars is also strong. Read more on the new 2H 2016 Worldwide PC Gaming Hardware Market Report

Did the earth move for you?

Techwatch January 13th 2017

What did CES actually accomplish for you? Most of the dust has settled, most of the hangovers are over, most of the pain in your legs, and other more sensitive parts of your body has abated, and most of your money is gone—one hell of a party, no? We love it, can’t get enough of it Now you’ve seen all the bright and sparkling lights, heard the too loud music, listened to and/or given pitches, made promises, given out and lost business cards, and longed for the chance to stand in the TSA

Virtual Reality Resolution

M.C Escher: Hand with Reflecting Sphere A number of months ago I visited a defense contractor who is making virtual reality training simulations for the military. To use the system people put on a VR headset which has a resolution of 800 x 600. At this meeting I asked the developers Click here to read this blog entry

The New Communications Tools…Listening, Helping

Guest blogger Andy Marken has weighed in with his very opinionated view on how, exactly marketing professionals are going to have to change their ways in order to take advantage of the new order: Web 2.0. It’s not business as usual and it’s going to require new Click here to read this blog entry

Educating the next crop of engineers

As I pondered this ponderous title and the challenge it represents for me to lead the round table at COFES it got me thinking about how we learn. Studies have shown that children learn fast and do so until they become 19 to 20 years old, then their brains become less flexible Click here to read this blog entry

Special Glass

Actually this entry should be named Special Plastic, because we don’t really use glass in our displays anymore do we? But we do specialize because one size doesn’t fit all (needs.) I have eight screens that I use. I watch TV on my 32-inch LG LCD Click here to read this blog entry

Mobile Game Pricing

If you compare software prices to the cost of developing console, PC, and mobile games, something seems to be out of whack. World of Warcraft costs about $50 million to develop and market, Call of Duty 4 – probably $20 million total, Gears of War $10 million to develop and a few more in marketing. Click here to read this blog entry