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SIGGRAPH 2016 is coming soon to Anaheim, and we’d like you to join us for lunch

June 27th 2016

If you are a member of the Press and will be in Anaheim for SIGGRAPH please join us for lunch at the Hilton Anaheim, Wednesday July 27th. This is the 16th year we will be hosting this luncheon, an event which brings together, press, analysts, industry stars and innovators is an important stop for the Siggraph experience. The discussion this year will be focus on the versatility of Game Engines. Please check out our Event Page for details and to register.

FLOPS vs FRAPS: cars and GPUs

Techwatch June 22nd 2016

What makes the difference where the rubber meets the road? FLOPS—Floating-point Operations Per Second is a measurement of a processor’s arithmetic processing speed and has been used since the early 1960s to evaluate and compare CPUs. FRAPS—FRAmes Per Second— is a benchmarking scheme for measuring how fast a graphics processor can update the screen. It is more commonly expressed as frames per second (fps). The use of FLOPS to characterize the performance of computers persists, even though it’s not a very accurate description.  While speaking with one of our investor

The Future of Visual Computing is Hybrid Reality

The future of face mounted computing (sorry head; I choose to use face) will not be Virtual Reality or Augmented Reality; but a hybrid of both. To me, Virtual and Augmented Reality are not good names for hardware platforms. They are a way of experiencing computer generated information. For example. Click here to read this blog entry

Why Sony will win first in VR

Ease of use, price, and one-stop shopping Now that Oculus has revealed its consumer version of the Rift HMD, consumers can start planning how they might engage with VR, and they have a choice—a DIY rig with a PC and Rift, or a turn-key system with Sony. Sony Click here to read this blog entry

Intel misquoted on integrated graphics overtaking discrete

At the J.P. Morgan's 14th Annual Tech Forum at the 2016 International CES. presented January 6th, 2016, Gregory Bryant, Intel’s new vice president and general manager of desktop clients platform was interviewed. As a result of that interview, a slew of stories appeared over the following days with Click here to read this blog entry

AMD’s GPUOpen offer developers access to its libraries and “metal”

The company embraces open source with game library and register data AMD plans to give developers unprecedented access to the innards of its GPUs next year, when it launches its GPUOpen initiative. AMD is the only company that can claim a clean sweep across gaming platforms, from desktops, notebooks, to Click here to read this news article

The fastest, smallest enthusiast AIB ever, AMD’s R9 Nano

3D memory, wide memory buss, and very cool AMD says the new R9 Nano is the fastest Mini ITX graphics card ever designed to drive 4K gaming in the living room and can do it because of ultra-quiet, ultra-compact PC designs. We first saw the AIB at E3 in June, Click here to read this news article