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Today is our annual luncheon at SIGGRAPH

July 26th 2016

If you have RSVPed to our luncheon on Game Engines Rising, today is the day. Doors to the Palos Verdes room at the Hilton Anaheim open at 11:30 with lunch being served at 11:45 and the panel getting underway at 12:15. The Palos Verdes room is located on the 4th floor of the Hilton, Concourse level, the room is on the south side of the building. We are expecting a full house so being on time will help you secure a seat. Visit our event page for more details. We look forward to seeing you.

Could 2016 be the make or break year for consumer VR?

Techwatch July 20th 2016

The promise of so many things this year The subject of VR is getting more air time than the U.S. political can­didates, which in itself isn’t a bad thing. Google is going to build a high-end VR HMD—no, wait a minute, they’re not. Steam is going to in­troduce a bunch of new VR games—hold on, are they? The Oculus Touch motion controller will be available in Q4 with the promise of a large selec­tion of compatible games— maybe. The HTC Vive may see an

The Future of Visual Computing is Hybrid Reality

The future of face mounted computing (sorry head; I choose to use face) will not be Virtual Reality or Augmented Reality; but a hybrid of both. To me, Virtual and Augmented Reality are not good names for hardware platforms. They are a way of experiencing computer generated information. For example. Click here to read this blog entry

Why Sony will win first in VR

Ease of use, price, and one-stop shopping Now that Oculus has revealed its consumer version of the Rift HMD, consumers can start planning how they might engage with VR, and they have a choice—a DIY rig with a PC and Rift, or a turn-key system with Sony. Sony Click here to read this blog entry

Intel misquoted on integrated graphics overtaking discrete

At the J.P. Morgan's 14th Annual Tech Forum at the 2016 International CES. presented January 6th, 2016, Gregory Bryant, Intel’s new vice president and general manager of desktop clients platform was interviewed. As a result of that interview, a slew of stories appeared over the following days with Click here to read this blog entry

AMD’s GPUOpen offer developers access to its libraries and “metal”

The company embraces open source with game library and register data AMD plans to give developers unprecedented access to the innards of its GPUs next year, when it launches its GPUOpen initiative. AMD is the only company that can claim a clean sweep across gaming platforms, from desktops, notebooks, to Click here to read this news article

The fastest, smallest enthusiast AIB ever, AMD’s R9 Nano

3D memory, wide memory buss, and very cool AMD says the new R9 Nano is the fastest Mini ITX graphics card ever designed to drive 4K gaming in the living room and can do it because of ultra-quiet, ultra-compact PC designs. We first saw the AIB at E3 in June, Click here to read this news article