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DragonFly 3.0 takes off

Glassbox Technologies is taking the sting out of the complex process of virtual productions, releasing a major update to its cross-platform virtual camera software, Dragonfly, with new camera simulation functionality and features that further streamline the virtual production workflow process. DragonFly 3.0 includes new physical camera and lens simulations, real-time compositing, editing after takes, full support for Epic’s Unreal Engine, ...

Karen Moltenbrey

Glassbox Technologies is taking the sting out of the complex process of virtual productions, releasing a major update to its cross-platform virtual camera software, Dragonfly, with new camera simulation functionality and features that further streamline the virtual production workflow process. DragonFly 3.0 includes new physical camera and lens simulations, real-time compositing, editing after takes, full support for Epic’s Unreal Engine, and more. “Virtual production can be a very resource-intensive, technical process, which was one of the biggest issues preventing its widespread adoption,” said Norman Wang, CEO of Glassbox Technologies. “Our aim with DragonFly 3.0 was to simplify as many time-consuming
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