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Imagination adds a half level

Ray tracing proves to not be static.

Jon Peddie

Imagination Technologies expands its ray-tracing levels spectrum for hardware-accelerated real-time ray-tracing engines. Offering a scalable IP design, Imagination Technologies has added a new level to its spectrum of hardware-accelerated, real-time ray-tracing engines. Emphasizing that chip builders need versatility, the company introduced Level 3.5 in their spectrum of ray-tracing levels. Imagination’s new scale now adds BVH transversal and thread coherency sorting as a separate level, as depicted in the following chart. Imagination’s expanded ray-tracing levels spectrum. (Source: Imagination Technologies) Real-time ray tracing has been a goal, a dream, since the early 1980s, and based on Moore’s Law, was predicted to be
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