Jon Peddie Blogs

Nintendo goes with DMP for S3D graphics engine

Posted by Jon Peddie on June 20th 2010 | Permalink
Categories: Blogs, Engineering and Development
Tags: nintendo, 3ds, 3d, gaming, stereographic, autostereoscopic

Jon Peddie

Today, DMP announced in Japan that Nintendo has adopted DMP OpenGL ES 1.1 compliant PICA200 for the 3DS. The new Nintendo 3DS is an amazing little device. The DS has already been a beloved machine attracting over 100 million users since 2004. Not many products (that I can think of, at least) can match that volume of enthusiasm or the customer base. And it’s self perpetuating because the installed base attracts developers which create new games which attracts new consumers – it is a perfect ecosystem. Nintendo has experimented with S3D for years, starting with the Nintendo Virtual Boy monochrome system, and…

E3 Press event – press need not attend

Posted by Jon Peddie on June 16th 2010 | Permalink
Categories: General Interest, Show reports
Tags:

Jon Peddie

Against my better judgment I went to E3 two days early so I could attend the “press events” of the console companies. These events are often associated with some form (ahem) of entertainment. They are also oversubscribed, overcrowded, and usually uninformative. Why then are these megamillion dollar extravaganzas held? What’s the ROI for Microsoft, Nintendo, or Sony? Good question. It’s a matter of impressions PR people live for and get measured by the number of impressions they deliver for the dollar. An impression is measured by taking the readership of a magazine, website, radio show, etc, and dividing the costs of…