Jon Peddie Blogs

Portrait Displays synergic acquisition of SpectraCal

Posted by Jon Peddie on April 18th 2016 | Permalink
Categories Blogs, General Interest,
Tags:

{screenname}

Adding color analysis to color correct makes total sense Portrait Displays has been supplying visual enhancement software applications and middleware solutions for the computer display industry for almost two decades but didn’t have a closed-loop system. Customers relied on third parties to measure the results (at the screen).

Why I go to COFES - It’s not for the wine

Posted by Jon Peddie on April 11th 2016 | Permalink
Categories Blogs, General Interest,
Tags:

{screenname}

I’ve gone to COFES for the past 10 or 15 years, I can’t remember, and don’t care. When Brad first started it he tried to get me to come, but I was either too busy or too cheap. When I finally got my lazy butt to

Looking forward - To the GTC conference

Posted by Jon Peddie on March 29th 2016 | Permalink
Categories Blogs, General Interest,
Tags:

{screenname}

Every year now for the past seven years Nvidia has presented a GPU conference. The first on in Late September 2008 was named the GPU Technology Conference, and it overwhelmed the Fairmont hotel, and prompting the company to rename it GTC and move it to the convention center. This year

Is Xbox becoming a PC?

Posted by Jon Peddie on March 3rd 2016 | Permalink
Categories General Interest,
Tags: microsoft windows pc gaming xbox

{screenname}

Microsoft unifies PC and Xbox One platforms into one ecosystem with Universal Windows Applications (UWAs) Microsoft announced over a year ago in January 2015, that it was bringing Xbox apps to Windows 10 PCs, and that would allow cross-platform play and a cohesive friends list across both platforms. In November, the Xbox

The Future of Visual Computing is Hybrid Reality

Posted by Ted Pollak on February 17th 2016 | Permalink
Categories Blogs, General Interest,
Tags: augmented reality vr visual computing

{screenname}

The future of face mounted computing (sorry head; I choose to use face) will not be Virtual Reality or Augmented Reality; but a hybrid of both. To me, Virtual and Augmented Reality are not good names for hardware platforms. They are a way of experiencing computer generated information. For example.

Intel misquoted on integrated graphics overtaking discrete

Posted by Jon Peddie on January 22nd 2016 | Permalink
Categories Blogs, Games, General Interest,
Tags:

{screenname}

At the J.P. Morgan's 14th Annual Tech Forum at the 2016 International CES. presented January 6th, 2016, Gregory Bryant, Intel’s new vice president and general manager of desktop clients platform was interviewed. As a result of that interview, a slew of stories appeared over the following days with

When is enough, enough?

Posted by Kathleen Maher on May 20th 2014 | Permalink
Categories General Interest,
Tags: technology citrix eurotrends

{screenname}

13 hours is enough for one workday The French, bless them, have decreed that work ends when workers leave the office. In a deal negotiated between employer federations and unions, workers can feel free to ignore emails from their bosses that come in after hours, and employers are being asked to

The next great era of computing started yesterday

Posted by Kathleen Maher on March 19th 2014 | Permalink
Categories General Interest,
Tags: apple sxsw gdc

{screenname}

My mom figures everyone who works in the high-tech industry must know each other. She’ll ask if I know Julia O’Conner’s daughter, “She works in computers out there.” I don’t even know Julia O’Conner, but my mom sees

Focusing on the big picture

Posted by Kathleen Maher on November 21st 2013 | Permalink
Categories General Interest,
Tags: amd nvidia intel qualcomm maher jpr computer vision

{screenname}

As the players jockey for position, they look for territory to claim When you’ve been all over the place, it gets kind of hard to concentrate. The fragmenting digital market is just a huge challenge for companies to keep up with, and as a result, small companies have

Trends and Forecasts in Computer Graphics— power-efficient rendering

Posted by Jon Peddie on October 1st 2013 | Permalink
Categories General Interest,
Tags: apple qualcomm opengl es pixar tiling computer graphics power management imagination technologies deferred rendering opensubdivision

{screenname}

This is the second in a series of observations about computer graphics (CG) trends, opportunities, and challenges.  (the first installment can be found at http://jonpeddie.com/blogs/comments/trends-and-forecasts-in-computer-graphics/ )   Introduction Today’s mobile processors are improving at an astonishing rate – and consequently delivering visually stunning