Jon Peddie Blogs

Virtual Reality Resolution

Posted by Ted Pollak on May 20th 2008 | Permalink
Categories: Blogs, VIZ-SIM
Tags:

Ted Pollak

M.C Escher: Hand with Reflecting Sphere A number of months ago I visited a defense contractor who is making virtual reality training simulations for the military. To use the system people put on a VR headset which has a resolution of 800 x 600. At this meeting I asked the developers what the “virtual resolution” of their world was and the concept was lost to them. Well what I meant was how many pixels are in the universe from a single perspective around the user. Lately I have been flying Microsoft Flight Simulator X with a TrackIR head tracking device which…