Jon Peddie Blogs

The Future of Visual Computing is Hybrid Reality

Posted by Ted Pollak on February 17th 2016 | Permalink
Categories: Blogs, General Interest,
Tags: augmented reality vr visual computing

The future of face mounted computing (sorry head; I choose to use face) will not be Virtual Reality or Augmented Reality; but a hybrid of both. To me, Virtual and Augmented Reality are not good names for hardware platforms. They are a way of experiencing computer generated information. For example.

Qualcomm’s 1000x Data Challenge

Posted by Ted Pollak on June 4th 2013 | Permalink
Categories: Mobile,
Tags:

The world has become a place where data is expected everywhere. As time progresses, that data is growing at a rate that mobile networks are already having trouble supporting. A good example of this might be a 45-second video of your kids at Disneyland taken with a smartphone. At 1080 resolution

Exergaming and Physutainment

Posted by Ted Pollak on July 10th 2012 | Permalink
Categories: Blogs, Games,
Tags: exergaming, physutainment, wii, move, console games,

  The above video is of me getting my daily exercise playing “Rowing Simulator 2012”. The feel of pulling through water, the sound of the liquid displacement, and the visuals of the beautiful scenery all make for a vigorous, yet relaxing and healthy exercise. Not only can I select

Game Technology for Disaster Preparedness and Response

Posted by Ted Pollak on March 17th 2011 | Permalink
Categories: Blogs, Content Creation,
Tags:

By Ted Pollak (contributions by Jon Peddie) Japan's terrible situation with its nuclear power plant is heartbreaking. Especially sad are reports that some workers are exposing themselves to potentially harmful radiation levels. The bravery of these people is overwhelming. This got me to thinking about how game technology could 

Calculating the Total Cost of Ownership

Posted by Ted Pollak on November 30th 2010 | Permalink
Categories: Blogs, General Interest,
Tags: gpu tco graphics processors total cost of ownership energy efficiency

The other day Jon was (halfway) joking that modern enthusiast GPU's should be measured in horsepower, as they now consume about 1/3rd HP on the high end. This got me to thinking of a computer system expense evaluation tool I started working on a few years ago named RealCost. This

A New Model Cometh

Posted by Ted Pollak on April 29th 2010 | Permalink
Categories: Blogs, Games,
Tags: gaming ea mmog subscription model battlefield bad company 2

One of the biggest challenges for PC gaming is the revenue and refresh models. When I refer to refresh model I am talking about creating sequels. Often there is so much pressure to crank out another version of the game that sequels can end up deflating the franchise and ultimately

A Theory of Wiivolution

Posted by Ted Pollak on May 28th 2009 | Permalink
Categories: Blogs, Games,
Tags:

The Wii SD; Factors for Success. There's no question that the Nintendo Wii SD (the current standard definition Wii) has been a huge success. With sales of over 50 million units, it has almost single-handedly changed the video game industry by drawing people to gaming that probably would not have made

The Biggest Untapped Opportunity in Home Entertainment

Posted by Ted Pollak on May 17th 2009 | Permalink
Categories: Blogs, Games,
Tags:

The biggest untapped opportunity in home entertainment is interactive television. I know I am not the first to say this but there seems to be a belief that iTV has a tech barrier around it, and that we are not “there yet” technologically. I believe there IS a

The Art of Marketing and Selling PC Gaming Hardware Internationally

Posted by Ted Pollak on February 8th 2009 | Permalink
Categories: Blogs, Games,
Tags:

What actually makes a gaming PC? High power processors? No. Neon lights? No. The factor that actually makes it a gaming PC lies in the mind of the purchaser. It is a measure of influence and motivation which can be measured as a percentage of total purchase motivation. It is

A Cellular Suggestion

Posted by Ted Pollak on November 16th 2008 | Permalink
Categories: Blogs, Games,
Tags:

OK so I am pretty hard on the mobile game software industry. It’s important to understand that this is mostly directed at the revenue projections that the industry advertises. I remember going to an EA analyst day last year where billions were projected for casual mobile, yet EA

First Person Second

Posted by Ted Pollak on July 30th 2008 | Permalink
Categories: Games,
Tags:

Here's an interesting chart Jon found which tracks the use of the term "Doom clone" versus "First Person Shooter" (FPS) It’s fascinating how the term FPS stuck, I mean Mist is an FPE (first person explorer), rFactor is a FPR (first person racer), FSX is a FPF (first person

Missed the Boat

Posted by Ted Pollak on June 28th 2008 | Permalink
Categories: Blogs, Games,
Tags:

The loudest complainers about PC Gaming seem to have one thing in common - a failed strategy in this market.

Virtual Reality Resolution

Posted by Ted Pollak on May 20th 2008 | Permalink
Categories: Blogs, VIZ-SIM,
Tags:

M.C Escher: Hand with Reflecting Sphere A number of months ago I visited a defense contractor who is making virtual reality training simulations for the military. To use the system people put on a VR headset which has a resolution of 800 x 600. At this meeting I asked the developers

Mobile Game Pricing

Posted by Ted Pollak on March 21st 2008 | Permalink
Categories: Blogs, Games,
Tags:

If you compare software prices to the cost of developing console, PC, and mobile games, something seems to be out of whack. World of Warcraft costs about $50 million to develop and market, Call of Duty 4 – probably $20 million total, Gears of War $10 million to develop and a few more in

A Theory About PC Gaming

Posted by Ted Pollak on February 4th 2008 | Permalink
Categories: Blogs, Games,
Tags:

A simple proposition: most modern PC gaming requires deeper thought and higher analytical skills than console gaming, and therefore is better for the human brain. Pretty obviously, this is a theory of mine made without scientific research but I'm willing to wager there is a neuroscientist out there who would

My CES

Posted by Ted Pollak on January 21st 2008 | Permalink
Categories: The Market,
Tags:

Behold the Consumer Electronics Show, an almost legendary annual occurrence which draws well over a hundred thousand people to Las Vegas. Being a gaming analyst the acronym CES would be more aptly defined as the Computer Entertainment Show, at least that's what I was looking for. My CES experience started