Display Week 2013

Event Date: Display Week 2013: May 19-24, 2013, Exhibition Dates: May 21-23, 2013
Location: Vancouver Convention Centre, Vancouver, Canada
Event homepage: http://www.displayweek.org/

Overview

Display Week is the premier annual showcase of the display industry, valued at over US$100B annually, with North America representing the largest market in the world. The annual Display Week Exhibition is the best event for the sales and marketing of displays and related products to the North American market, because it attracts the top companies and senior business and technical staff who make product management and purchasing decisions, shaping the industry.

Companies that participate in Display Week are viewed as technology leaders by the display industry, and by the international press that covers the event. Leading technology companies exhibit at Display Week in order to support their brand, conduct business, and train their mid-level employees on the latest technology, notably via the Exhibitor Forums, Sunday Seminars, and Monday Short Courses.

Display Week’s strategic location provides the best access to the North American customer base of display integrators, including companies such as Apple, Dell, HP, and Motorola. International system integrators also have a strong showing, including LG, Samsung, and Sharp.  Senior technical staff make attending a priority for the technical content of the Symposium and other events, while many of their senior business people come for the Market Focus Conferences, Business Conference, and Investors Conference.

The following Display Week 2012 statistics are indicative of the quality of Display Week attendees:
Over 60% of attendees have a Master’s degree or Ph.D
74% of attendees influence purchasing decisions
50% of attendees operate in a engineering or scientific capacity, while 40% are business-oriented
75% of attendees have a technical background, so Display Week is where even the business people have degrees in science and engineering
Display Week: It’s where the decision makers are!

Develop 3D LIVE 2013

Event Date: Tuesday, April 16, 2013
Location: Warwick Arts Centre, University of Warwick
Event homepage: http://www.develop3dlive.com/?source=article1

Overview

DEVELOP3D LIVE free Conference and Exhibition
16 April 2013, Warwick Arts Centre, University of Warwick

DEVELOP3D has again pulled its industry strings to bring you an amazing line-up of speakers for this free event.

Designers, hardware and software developers, and analysts will be showing the latest in product development technology that will change the way you design.

Exclusive demonstrations of what R&D teams will soon be bringing to market, and organisations that have rethought their use of engineering and design technology to gain an edge mean you can learn about new strategies and methods.

So save the date – 16 April, Warwick University Arts Centre (with a networking drinks reception on the 15 April).

PCGaming Alliance - 2013 Member Meeting and Press Conference

Event Date: Tuesday, March 26, 2013 at 6PM
Location: San Francisco, USA - Hilton at 333 O'Farrell St, Presidential Suite
Event homepage: http://pcgamingalliance.org/press/events/2013-member-meetin-and-press-conference

Overview

PCGA’s research is considered by many to be the best independent research in the gaming industry. Available only to PCGA members, this research gives exclusive insights on both the hardware and software segment of the industry. PCGA members are able to attend the in-person briefings at the release of the report to ask questions and discuss the report with the very analysts who put it together.

Meet us March 26th and get a peek at those numbers and have a bite to eat.

Schedule
We are eager to share a glimpse of that research with you and inform you of new PCGA programs through an exciting lineup of speakers:

Jon Peddie | JPR | Hardware Research
David Cole | Horizons Research | Software Research
Matt Ployhar | Intel analyst | Updates about new and ongoing PCGA initiatives.

SIGGRAPH Asia 2012

Event Date: November 30th, 11:30AM
Location: Capri Fraser Hotel–3 Changi Business Park Central 1, Singapore 486037
Event homepage: http://www.siggraph.org/asia2012/

Photos compliments of NorekeFoto

THE DEMOCRATIZATION OF 3D–3D for the people

3D content is magical and people love it, but everyone knows 3D content is also hard to create and the tools are too expensive for most people. That’s no longer true. There is a growing army of young artists and hobbyists who are creating their own content for fun and for professional opportunity. New educational prices for software and low cost software are creating opportunities for people who love 3D. In addition, we are seeing new approaches to creating 3D content.

Among the topics that will be covered in this session are:

  • Who are the people creating 3D content?
  • What products are they using?
  • Are they getting jobs?
  • How does this trend for more people creating 3D change the content creation industry
  • Can modern computers handle the demands of 3D modeling and animation? What about tablets?

We’ll also have a chance to talk a little bit about how the move to cloud-based technologies enable people to take advantage of processors in remote servers to accomplish tasks such as rendering for visualizations, interior decorating, architecture design, character creation and more. What are the next generation means and methods people will be using to create 3D? How does digital 3D content find its place in the real world? New technologies to be discussed include:

Scanning and point cloud technology, 3D Modeling, Cloud distribution, Mobile applications, 3D creation, Real-time 3D…

Maps

http://www.capribyfraser.com/

Distance from SIGGRAPH Asia: 3-minute drive or 10-15-minute walk
Distance from SIGGRAPH Asia: 3-minute drive or 10-15-minute walk

Panelists

Panelist at Jon Peddie Luncheon, Gerry Blank Gerry Blank, Director, Graphics Software Engineering, 3D/Compute Driver Development Company: Intel Corporation

Gerry leads the Direct3D, OpenGL and OpenCL software engineering teams that create device driver software for the Intel processor graphics based platforms. Gerry joined Intel in 1988 as a product engineer for i386 and i486 family devices including the 82385 cache controller and IntelDX4 products. In 1996, he joined the software team working on the Intel740 graphics accelerator. Since then he has been involved with all aspects of software development for Intel graphics with the main focus on 3D.

Gerry has a BS in Applied Physics from University of California, Davis, an MS in Electrical Engineering from San Jose State University and an MBA from University of California, Davis.

Panelist at Jon Peddie Luncheon, David Forrester David Forrester, CEO Company: Lightworks

41 year old Dave Forrester is CEO of Lightworks. Joining the company fourteen years ago, Dave rose to become a member of the Board of Directors in 2000 and subsequently lead a management buy-out from the original founders in 2006 - an event that lead to him being nominated as one of the most influential young business entrepreneurs in the North of England. Although his background is from within finance, Dave has a passion for seeing the creation of high quality renderings using the company's industry leading software products.

Phil Miller, Director of Product Management, Nvidia Company: Nvidia Phillip Miller is NVIDIA’s Director of Product Management, responsible for professional software solutions. He's a 17-year veteran of the professional software tools industry, and joined NVIDIA in 2008. Previously, he managed entertainment products at Autodesk, web products at Adobe, and business development at mental images.

Phil holds a Masters of Architecture from the University of Illinois, is a registered architect and co-author of multiple books explaining computer modeling and animation.

Neil Trevett, Khronos President, VP Mobile Content Company: Nvidia A UK native, Neil has been awarded a joint BS from the University of Birmingham in both Electronic Engineering and Computer Science. Neil has spent 25 years in the 3D graphics industry starting in 1985, when Neil became the Head of Graphics Systems at benchMark Technologies. Over several years, he helped to guide the company through its evolution into DuPont® Pixel and then 3Dlabs® before its final acquisition by Creative®. Today, Neil stays busy serving as the elected President of the Khronos Group as well the Chair of the OpenCL™ Working Group. In his “free time”, Neil is the Vice President of Mobile Content at NVIDIA®, a position he has held since 2005.

Pioneers Reception - SIGGRAPH 2012

Event Date: August 8th, 2012 - 6PM - 8PM
Location: Los Angeles Convention Center, Room 511 B/C
Event homepage: http://www.siggraph.org/programs/pioneers/reception/

The Pioneer’s reception will be in a meeting room in the Convention center. There will be a buffet and will start around 18:30 and end after the speaker is finished around 20:00.

Speakers

Speaker - Kurt Akeley - Lytro, Inc. and Stanford University

Kurt Akeley, employee Number 10 at Silicon Graphics. (Source: JPR TechWatch)

For those of you going to Siggraph, and who have been working in computer graphics (i.e., getting paid for it) since 1991 or earlier, you should come to the Siggraph Computer Graphics Pioneers’ reception, Tuesday night at 6:00 in room 511 b and c. Kurt Akeley is this year’s featured speaker. He will offer reflections on OpenGL at its 20th birthday (or it could be “anniversary”). The Pioneers group provides mentoring for those interested in working in computer graphics, and the group functions as a networking group for finding future work.

Kurt was part of the founding Silicon Graphics team in 1982 and worked there for almost 20 years. During that time he led the development of several high-end graphics systems, including GTX, VGX, and RealityEngine. He’s also known for his pioneering work on OpenGL, the industry-standard programming interface for high-performance graphics hardware.

Culminating a multi-year effort by several industrial partners, the OpenGL 1.0 specification was finalized on June 30, 1992. Since then OpenGL has remained at the forefront of interactive computer graphics—it is as vibrant today as it was in 1992. Kurt will briefly describe the history of the initial development of OpenGL, then discuss at more length various factors he believes have contributed to its success, including in particular its design as an architecture. He’ll also touch on factors that were thought to be important at the time but may not have turned out to be and on errors that were overcome.

In addition, Kurt will say a few words on light field photography and the Lytro camera, which have substantial parallels to computer graphics and that offer another opportunity for a standard setting.

 

Jon Peddie Research’s Press Luncheon 2012

Event Date: August 8, 2012 - Time: 11:45 to 14:00
Location: JW Marriott, L.A. Live - 900 W Olympic Blvd, in room PLAZA 3

Overview

Jon Peddie Research is hosting an informational luncheon for press and analysts at SIGGRAPH 2012.

DOING MORE WITH MULTICORE

The topic will be "Doing More with Multicore," and we'll have a distinguished panel to debate the different aspects of putting multiple CPU and GPU cores to work. What technology is best suited for what jobs? Or maybe a core just a core is just a core.

What does the future hold? New multi-core development strategies are being put to work for high-performance computing, for advanced rendering, for work in the cloud, but how does it play in the palm of your hand? The processors are multiplying in handheld devices, phones, and tablets. These new devices aren't just small computers ... or are they?

PRIZES

In addition to meeting with specialists and leaders in the computer graphics industry, we will also be raffling off some amazing gifts—over $2,500 worth of prizes contributed by our sponsors. The prizes include:

We’ll serve the buffet around 11:45 and open the doors a little earlier. The talks will begin at 12:15 to 12:30, depending on the dynamics of the room, and will last 45 to 60+ minutes, depending on the level of questions. Then we’ll do a raffle. Afterwards there will be networking and demo time.

In addition to all of the above prizes, JPR will give away two one-year subscriptions to our bi-weekly newsletter, TechWatch.

View Larger Map

Panelists

Phil Miller Company: Nvidia Phillip Miller is NVIDIA’s Director of Product Management, responsible for professional software solutions. He's a 17-year veteran of the professional software tools industry, and joined NVIDIA in 2008. Previously, he managed entertainment products at Autodesk, web products at Adobe, and business development at mental images.

Phil holds a Masters of Architecture from the University of Illinois, is a registered architect and co-author of multiple books explaining computer modeling and animation.

Panelist at Jon Peddie Luncheon, David Forrester David Forrester, CEO Company: Lightworks

41 year old Dave Forrester is CEO of Lightworks. Joining the company fourteen years ago, Dave rose to become a member of the Board of Directors in 2000 and subsequently lead a management buy-out from the original founders in 2006 - an event that lead to him being nominated as one of the most influential young business entrepreneurs in the North of England. Although his background is from within finance, Dave has a passion for seeing the creation of high quality renderings using the company's industry leading software products.

Panelist at Jon Peddie Luncheon, James McCombe James McCombe, Director of Ray Tracing IP at ImaginationTechnologies Company: Caustic Graphics, Imagination Technologies

James McCombe was the CTO and founder of Caustic Graphics, and the visionary behind their breakthrough ray tracing technology. Prior to Caustic, James was a lead architect and developer of Apple's OpenGL implementation now used by every Apple software product. He was also chief architect of the embedded rasterization algorithms for the rendering technology used in the iPhone and video iPod.

Panelist at Jon Peddie Luncheon, Rob Powers Rob Powers, Vice President of 3D Development Company: Newtek Worked on Avatar and other films.

Rob manages the design and development of NewTek's 3D products, leveraging his extensive experience in the visual effects and film production industry. Prior to joining NewTek, Rob worked with James Cameron, serving as animation technical director and creator and supervisor of the motion picture industry's first virtual art department for "Avatar," and as CG supervisor for "Aliens of the Deep." He also worked as virtual art department supervisor on Steven Spielberg’s team for the film “Tintin” which is jointly directed by Spielberg and Peter Jackson. Rob worked on Disney's "Honey I Shrunk the Kids" and Jet Li's "The One," and was a lead animator on season one of “Ally McBeal” including the famous 3D dancing baby. NewTek also enlisted Powers to use LightWave 3D® to create the first 64-bit Windows® animation, which was presented by Bill Gates in a keynote address. Rob Powers graduated from the University of Southern California's Cinema Production program, and attended the Academy of Motion Pictures, American Film Institute.

Rob Powers on IMDB: www.imdb.com/name/nm0694610/

Panelist at Jon Peddie Luncheon, Jacob Rosenberg Jacob Rosenberg, CTO Company: Bandito Bros

Born and raised in the heart of Silicon Valley. He is a digital technology expert, author and filmmaker. For over a decade, Rosenberg has worked extensively as a senior consultant to Adobe Systems Inc., on Adobe's digital video software applications.

Jacob has contributed his technical knowledge to a number of feature film projects, including "Superman Returns," Martin Scorsese's Rolling Stones documentary "Shine a Light," James Cameron's "Avatar," and the upcoming independent film, "LBS."

Dimension 3 - S3D is here to stay - but fragmented by platform

Event Date: Thursday 14 June, From 14:30 to 15:15
Location: Room 2 - DOCK PULLMAN 50, avenue du Président Wilson 93210 La Plaine Saint-Denis / France
Event homepage: http://www.dimension3-expo.com/

Overview

There are S3D delivery platforms within five major classes and almost none of them are compatible. Content distribution is thwarted, economy of scale is thwarted. Is it religion or misguided proprietarism? Do we need a Microsoft or an Apple to stabilize things?

AMD Fusion12 Developer Summit

Event Date: June 13 - 14:00
Location: Bellevue, WA
Event homepage: http://developer.amd.com/afds/pages/default.aspx

Schedule

Jon Peddie will be conducting a panel on gaming, 14:00 Tuesday 13 June

Multicore Developers Conference

Event Date: March 27th, 2012
Location: San Jose, McEnery Convention Center
Event homepage: http://www.multicoredevcon.com/common/session.php?expo_seq=12&track_seq=0&pres_seq=976

Jon Peddie leads an all-star panel at the 2012 Multicore Developers Conference March 27.

Six computer industry thought leaders will explore the possibilities that come from obtaining computing power equivalent to the human brain in a panel discussion at this year’s Multicore Development Conference, March 27 in San Jose, California. Dr. Jon Peddie, president of Jon Peddie Research, will lead the panel discussion.

The premise before the panel is simple: If you project Moore’s Law, using x86 architecture, you can predict we will have the equivalent computational processing power of the human brain by 2020-2030. If you add in single instruction, multiple data (SIMD) devices such as graphics processing units and Knightsbridge-class processors, the curve bends upward and we hit equivalency by 2015-2020. What’s the ultimate forecast? What does it mean to have that much compute power – will it be used for good or ill?

Joining Peddie on the panel will be:

     
  • Jem Davies, Fellow and VP of Technology, Media Processing Division, ARM
  •  
  • Pradeep Dubey, Parallel Computing Labs, Intel
  •  
  • Ramesh Kumar, General Manager, Multicore/Media Infrastructure, TI
  •  
  • Peter McGuinness, Director of Business Development, Imagination Technologies
  •  
  • Mike Rayfield, VP/GM Mobile Business Unit, NVIDIA

Special discount to attend Multicore Developers Conference

Click on the link to the Multicore Development Conference website and use the promo code “EEMBC” when you register to get an automatic 20% discount.

 

Khronos Group Pan Pacific Road Show 2012

Event Date: Feb 13 - March 17, 2012
Location: Taiwan & China
Event homepage: http://www.khronos.org/news/events/

Khronos Group growth continues to be significant and demonstrates the huge opportunity we share as members of this highly specialized industry. Throughout 2012, Khronos is hosting a series of media events, educational sessions and F2F meetings for consortium members and prospective clients. The Khronos Pan Pacific Road Show 2012 is devoted to our members and colleagues in the Pan Pacific region with a focus on education and training. The cornerstone of our tour will be the launch of a major educational initiative with worldwide support, including web based collaboration and certified education. In addition to the educational sessions about technology, participants will hear from leaders and guest speakers from within the industry. We are very pleased to include Dr. Jon Peddie and Kathleen Maher, industry leading analysts from JPR, as a guest speakers at most of these events.

Location *DEVU TRACK DATES* Cost to guests *KITE TRACK DATES* Cost to guests *VARIABLE TRACK DATES* Cost to guests
Hsinchu, Taiwan Feb 14
Hsinchu DevU
Free - Free - -
Taipei, Taiwan Feb 17
Taipei DevU
Free Feb 16
Taipei KITE Chapter
Free Feb 17
KITE Press Conference
Free
Beijing, China Mar 14
Beijing DevU
Free - - Press Conference TBD -
Shanghai, China Mar 17
Shanghai DevU
Free -   Press Conference TBD  

The Intersection Event - Where Innovation meets social change

Event Date: January 14, 2012
Location: Pixar Studios, Emeryville, CA
Event homepage: http://intersectionevent.com/

The Intersection Event is an unparalleled day-long event where the most respected innovators in the world converge with leading social change agents to tackle some of the greatest issues of our time inside the prestigious Pixar Headquarters.

The Intersection reflects a change in how philanthropy is being delivered to the world, and how innovation can drive your bottom line, improving the businesses who participate and the world around them. This exciting event will take a limited group of 350 participants inside Pixar Animation Studios to enjoy riveting presentations from such experts as:

The Presenters

THE INTERSECTION event will forge an “intersection” of ideas and commentary between these leading innovators from academia, entrepreneurship, technology, and entertainment. Speakers will spend the prior day together as a group, considering topics that will be shared with the audience at The Intersection.

  • “the ENTERTAINER” - Susan Sarandon - Academy Award-winning Actress
  • “the NOURISHER” - Lauren Bush - CEO, FEED Projects
  • “the COLLABORATOR” - Dr. Ed Catmull - President, Pixar Animation Studios
  • “the PASSIONATE LEADER” - Marissa Mayer - VP, Google
  • “the ENTREPRENEUR” - Steve Case - Founder, AOL & The Case Foundation
  • “the GLOBAL CHANGE AGENT” - Diana Wells - President, Ashoka
  • “the SOCIAL ACTIVIST” - Dr. Chris Pitt - SVP, World Vision International
  • “the TECHNOLOGIST” - Greg Brandeau - CTO, Walt Disney
  • “the EDUCATOR” - Linda Hill - Professor, Harvard Business School
  • “the DESIGNER” - Tim Brown - CEO, IDEO
  • “the AUTHOR” - Frans Johansson - Author, The Medici Effect
  • “the TEACHER” - Guru Singh - Teacher, Minister, 3rd generation yogi
  • “the STRATEGIST” - John Hagel III - Director, Deloitte Center for the Edge
  • “the CATALYST” - Benjamin Wald - Chief Executive Partner, Ashoka Changemakers
  • “the ADVOCATE” - Paul Rieckhoff - Founder, Iraq and Afghanistan Veterans of America (IAVA)
  • “the FACILITATOR” - Gregg Fraley - Chief Solver, KILN
  • “the ORCHESTRATOR” - Randy Haykin - Haykin Capital & The Gratitude Network

SIGGRAPH ASIA 2011

Event Date: December 12 & 13 2011
Location: Hong Kong
Event homepage: http://www.siggraph.org/asia2011/

Schedule

Siggraph Pioneers
Date: 18:30 Monday, 12 December
Location: Convention hall foyer

Jon Peddie Research Press luncheon
Date: 12:00 Tuesday, 13 December
Location: “Drawing Room” at the Grand Hyatt Hong Kong, 1 Harbour Road Hong Kong Tel: 852.2588.1234

 

Panelists

Justin Boitano Company: Nvidia Justin Boitano heads up product marketing for the Workstation Business at NVIDIA, the Industry leader in visual and parallel computing. His career in the technology industry has spanned a range of innovative fast paced companies in emerging industries such as new media content distribution, interactive television, and high tech consumer products. Before joining NVIDIA he was Director of Product Management at Sportvision, a nine time Emmy award winning sports and entertainment Technology Company most known for pioneering the 1st and Tenô line. Since joining NVIDIA in 2008 he has held several key product management and marketing roles and most recently he was responsible for the launch of the latest flagship workstation solution - NVIDIA Maximus.

David Forrester, CEO Company: Lightworks 41 year old Dave Forrester is CEO of Lightworks. Joining the company fourteen years ago, Dave rose to become a member of the Board of Directors in 2000 and subsequently lead a management buy-out from the original founders in 2006 - an event that lead to him being nominated as one of the most influential young business entrepreneurs in the North of England. Although his background is from within finance, Dave has a passion for seeing the creation of high quality renderings using the company's industry leading software products.

Ping Fu Company: Geomagic Honored by Inc. Magazine as “The Entrepreneur of the Year” in 2005, Ping Fu describes herself as an artist and a scientist whose chosen expression is business. Ping co-founded Geomagic, a leading US software company which pioneers 3D technologies that fundamentally change the way products are designed and manufactured around the world. From repairing vintage cars atJay Leno’s garage to preserving US treasures and digitally recreating the Statue of Liberty, Geomagic enables design and production of one-of-the-kind products and services at a cost less than mass production. Since 2010, Ping has been serving on the NACIE (National Advisory Council on Innovation and Entrepreneurship) board at the White House and is a member of NCWIT (National Council on Women in Technology.)

Before co-founding Geomagic, Ping Fu was Director of Visualization at the National Center for Supercomputing Applications, where she initiated and managed the NCSA Mosaic software project that led to Netscape and Internet Explorer. She has more than 20 years of software industry experience in database, networking, geometry processing, and computer graphics.

Learn more about Ping Fu in Business Leader. Listen to her 2011 interview at WUNC, 2006 interviews for National Public Radio, and The National Center for Women & Informational Technology.

Rob Hoffman, Head of 3D Entertainment Company: Autodesk Media & Entertainment Rob Hoffmann comes to Autodesk, Inc. with over 16 years of experience in the digital media market, working with both hardware and software products.

Rob started his career as 3D Product Manager for NewTek, Inc., developing a strong understanding of the digital content creation space. After four years at NewTek, Rob moved on to Intergraph Computer Systems as the Director of Worldwide Business Development for TV, Film and Entertainment. Two years later, he returned to NewTek where he served as the Worldwide Marketing Director for 3D.  In 2002, Rob joined Alias as Product Marketing Manager. Having joined Autodesk Media & Entertainment through the acquisition of Alias in January 2006, Rob brings with him Product Marketing Management experience with the Alias 3D products: Maya, MotionBuilder, FBX and HumanIK and now oversees 3D entertainment marketing for Maya, 3ds Max, Softimage, Suites, MotionBuilder, Mudbox, FBX and mental ray for the Media and Entertainment division of Autodesk.

LA Mobile Entertainment Summit

Event Date: September 20-21, 2011
Location: Hollywood and Highland Center
Event homepage: http://www.lamobilesummit.net/

Overview

The Mobile Entertainment Summit® was created to attract attendees from all facets of the industry to gain insight, education and a vision of how mobile entertainment will evolve over time,” says John Golicz, CEO of Unicomm. “Positioning the LA Mobile Entertainment Summit® in association with Variety, presented by Ortsbo at this intersection of technology and content will allow our attendees to gain market awareness and most importantly, educate the relevant stakeholders in the entertainment and mobile industry about their products.”

3D Gaming Summit

Event Date: September 20-22, 2011
Location: Hollywood & Highland Center Hollywood CA
Event homepage: http://www.3dgamingsummit.com/

Overview

Jon Peddie Research is an Industry Partner at the upcoming 3D Gaming Summit to be held September 20-22, 2011, at Hollywood & Highland Center Hollywood CA. Jon Peddie will be moderating the “What the Consumer Wants – Recent Findings on 3D Gaming and Consumer Interest” panel.

Panelists will include:

To be announced.

Jon Peddie Research’s Press Luncheon

Event Date: August 10th 2011 - Time: 12:00 – 14:30
Location: Pan Pacific Vancouver 300-999 Canada Place, Vancouver, BC V6C 3B5 - The Ocean room (mezzanine level)
Event homepage: http://www.panpacific.com/Vancouver/Overview.html

Overview

Jon Peddie Research is hosting an informational luncheon for press and analysts at SIGGRAPH 2011

There will be a panel of experts in the field to give their views and answer your questions. This panel features the people who are designing the hardware, software, and tools along with the people who are using the tools in their every day work. Questions get asked, and questions get answers. There will also be opportunities for exclusive one-on-one interviews that you won’t be able to get elsewhere, and you’ll get a damn fine lunch.

The topic we will be discussing this year is Virtual Moviemaking. Virtual Production, or Virtual Moviemaking, is a new, visually dynamic, non-linear workflow. It blends virtual camera systems, advanced motion and performance capture, 3D software and practical 3D assets with real-time render display technology, enabling filmmakers to interactively visualize and explore digital scenes for the production of feature films and game cinematics.

As it becomes more commonly used there are interesting questions raised.

  • What do you visualize the virtual movie on: a workstation, a tablet, a phone?
  • Where is the rendering load going to be handled: software, GPU, CPU, hybrid, cloud?
  • When does CG replace live actors; all actors, or just stand-ins and secondary?
  • How will the scene models be made: from scratch, point-cloud scans, photo simulation?

Panelists

Panelist at Jon Peddie Luncheon, Steve Cooper Steve Cooper, Poser Product Manager Company: Smith Micro Software

Steve Cooper is the Poser Product Manager for Smith Micro Software. Working with the core Poser development team, content developers and end users, Cooper is responsible for determining the feature set for the product family and shepherds the delivery of those features to their diverse and active customer base. He is also responsible for brand-centric business development and establishing strategic partnerships to further integration of 3D characters and Poser content within a variety of applications.

Cooper has been working with 3D characters and Poser since 1996 and with 3D tool developers since 1991. His early work with the brand transitioned it from an interesting niche product into the defacto standard for 3D storytelling, complete with a virtual stage and ready to pose 3D characters.  He brings both executive skills and sleeves-rolled-up experience to the Poser family of products.

Prior to working with Smith Micro, Cooper was president of Curious Labs, an early publisher of Poser. Before co-founding Curious Labs he filled senior product management and evangelism roles at Fractal Designs and Metacreations and has driven a variety of 3D initiatives with Strata 3D, Havok and Futuremark.  Cooper holds a BA in illustration and design from the Art Institute of Boston.

Panelist at Jon Peddie Luncheon, Darin Grant Darin Grant, Head of Production Technology Company: Dreamworks

Darin Grant is Head of Production Technology for DreamWorks Animation, where he is responsible for collaborating with the studio’s visual effects supervisors and department heads to establish and manage production priorities for technology development, acquisition, adoption and integration for multiple film projects in various stages of development, pre-production and production across multiple geographic locations. Darin is responsible for strategic leadership in studio-wide production initiatives such as stereoscopic 3D, motion-capture, pre-visualization, and numerous department-specific efforts in pipeline, effects animation, texturing and lighting. Darin is also the production point person on the validation and integration of our upcoming next generation tool set, the most significant technology program the studio has ever undertaken. His credits include DreamWorks Animation feature films such as How to Train Your Dragon, Kung Fu Panda 2 and the upcoming Puss in Boots.

Prior to joining DreamWorks Animation in 2005, Darin was at Digital Domain for ten years in various positions, concluding as Director of Technology. Notably during his tenure, the studio won numerous accolades for technical achievement, including a Scientific and Technical Academy Award for volumetric techniques and the commercialization of Nuke, a proprietary compositing tool, which is now the industry standard. He received multiple film credits, contributing to software and technical development for the studio’s work on Academy Award-winning visual effect triumphs, including Titanic and What Dreams May Come, as well as special effects-laden action films such as Fight Club, Robot and The Day After Tomorrow.

Darin has served in many leadership and review roles for SIGGRAPH, the world’s largest computer graphics organization. He is a member of the Visual Effects Society and serves on the Digital Imaging Technology Sub-Committee of the Scientific and Technical Awards Committee for the Academy of Motion Pictures Arts and Sciences.

Darin holds a B.S. in Computer Science from Harvey Mudd College, Claremont, California.

Panelist at Jon Peddie Luncheon, Brian Pohl Brian Pohl Company: Autodesk A veteran of George Lucas’ JAK Films’ previsualization team and ILM

Brian Pohl has 16 years of experience as a designer, VFX artist and previs
supervisor. A veteran of George Lucas' JAK Films previs team and multiple
VFX companies, Pohl is credited for creating or supervising previs on over
22 films including Star Wars Episode II, I,Robot, Star Trek, and Battle: Los
Angeles.

Pohl recently joined Autodesk to apply his past production experience
towards product design. In 2009 he participated in the formation of the
Previsualization Society and acts as secretary and chairman of its web and
educational committees. In his spare time Pohl teaches classes at Gnomon
School of Visual Effects.

Panelist at Jon Peddie Luncheon, Ping Fu Ping Fu, Chairman and CEO of Geomagic Company: Geomagic

Honored by Inc. Magazine as “The Entrepreneur of the Year” in 2005, Ping Fu describes herself an artist and a scientist whose chosen expression is business. Ping co-founded Geomagic, a leading US software company which pioneers 3D technologies that fundamentally change the way products are designed and manufactured around the world. From repairing vintage cars at Jay Leno’s garage to preserving US treasures and digitally recreating the Statue of Liberty, Geomagic enables design and production of one-of-the-kind products and services at a cost less than mass production.

Before Geomagic, Ping was Director of Visualization at the National Center for Supercomputing Applications (NCSA), where she initiated and managed the NCSA Mosaic browser that led to Netscape and Internet Explorer. While at Bell Labs, she led the development of data mining and digital telephony.

She is actively involved in promoting entrepreneurship and women in mathematics and sciences. She is on the Advisory Board of the National Science Foundation, the Board of Trustees of the Kenan Institute at the University of North Carolina and an advisor to President Obama serving on the National Advisory Council on Innovation and Entrepreneurship She is also a mentor for The Clinton Foundation’s Entrepreneur Mentoring Program, she participated in the kick-off for the White House’s 2011 Startup America initiative, is the author of two books and inventor of five US and international patents.

Ping has received numerous awards for her leadership as an entrepreneur, including Entrepreneur of the Year by Inc. magazine, Ernst & Young Entrepreneur of the Year for the Carolinas, Woman’s Compass award and Life Time Achievements award by Business Leader magazine. She was invited as a guest of the First Lady Michelle Obama at her box for the President’s first State of Union Address in Jan. 2010.

Coming straight to the US from a Chinese prison, Ping’s journey to entrepreneurship is a remarkable American dream by itself. Her childhood dream was to be an astronaut. Today her company’s software is used to ensure safe return of every NASA space shuttle. “I would like to find a way for engineering to transcend humanity” she says. Ping has one daughter and lives in Chapel Hill, North Carolina.

Panelist at Jon Peddie Luncheon, Rob Powers Rob Powers, Vice President of 3D Development Company: Newtek Worked on Avatar and other films.

Rob Powers is the vice president of 3D Development at NewTek. Powers was the first CG artist to join James Cameron’s team as Animation Technical Director for “Avatar,” eventually creating and supervising the Virtual Art Department (VAD) for “Avatar.” Powers was also the Virtual Art Department Supervisor for Steven Spielberg and Peter Jackson’s “Tintin,” scheduled for release December 2011.

As supervisor of the Avatar Virtual Art Department, Powers and his team developed all the real-time environmental assets for the production and many innovative virtual workflow tools and techniques to define the process. He continued his efforts as Virtual Art Department Supervisor on “TinTin” where he organized and built a team of artists in Los Angeles working directly with the Weta Digital Team in New Zealand.

Powers is a graduate of the University of Southern California Cinema Production. After graduation, he continued his formal film school education at the American Film Institute. At the time, the digital side of filmmaking didn’t exist and no schools offered programs in computer graphics (CG) animation. Self-taught in digital filmmaking methodologies, Powers is among the pioneers of the CG revolution.

He has created animation and effects for a wide range of projects such as James Cameron’s stereoscopic IMAX film “Aliens of the Deep,” Disney’s “Honey I Shrunk the Kids”, and Jet Li’s “The One.” Powers was also the lead animator for the 3D-dancing baby that debuted on the Emmy-Award winning “Ally McBeal” television show in the mid-90s.

Rob Powers on IMDB: www.imdb.com/name/nm0694610/