SIGGRAPH Asia 2012

Event Date: November 30th, 11:30AM
Location: Capri Fraser Hotel–3 Changi Business Park Central 1, Singapore 486037
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Photos compliments of NorekeFoto


3D content is magical and people love it, but everyone knows 3D content is also hard to create and the tools are too expensive for most people. That’s no longer true. There is a growing army of young artists and hobbyists who are creating their own content for fun and for professional opportunity. New educational prices for software and low cost software are creating opportunities for people who love 3D. In addition, we are seeing new approaches to creating 3D content.

Among the topics that will be covered in this session are:

  • Who are the people creating 3D content?
  • What products are they using?
  • Are they getting jobs?
  • How does this trend for more people creating 3D change the content creation industry
  • Can modern computers handle the demands of 3D modeling and animation? What about tablets?

We’ll also have a chance to talk a little bit about how the move to cloud-based technologies enable people to take advantage of processors in remote servers to accomplish tasks such as rendering for visualizations, interior decorating, architecture design, character creation and more. What are the next generation means and methods people will be using to create 3D? How does digital 3D content find its place in the real world? New technologies to be discussed include:

Scanning and point cloud technology, 3D Modeling, Cloud distribution, Mobile applications, 3D creation, Real-time 3D…


Distance from SIGGRAPH Asia: 3-minute drive or 10-15-minute walk
Distance from SIGGRAPH Asia: 3-minute drive or 10-15-minute walk


Panelist at Jon Peddie Luncheon, Gerry Blank Gerry Blank, Director, Graphics Software Engineering, 3D/Compute Driver Development Company: Intel Corporation

Gerry leads the Direct3D, OpenGL and OpenCL software engineering teams that create device driver software for the Intel processor graphics based platforms. Gerry joined Intel in 1988 as a product engineer for i386 and i486 family devices including the 82385 cache controller and IntelDX4 products. In 1996, he joined the software team working on the Intel740 graphics accelerator. Since then he has been involved with all aspects of software development for Intel graphics with the main focus on 3D.

Gerry has a BS in Applied Physics from University of California, Davis, an MS in Electrical Engineering from San Jose State University and an MBA from University of California, Davis.

Panelist at Jon Peddie Luncheon, David Forrester David Forrester, CEO Company: Lightworks

41 year old Dave Forrester is CEO of Lightworks. Joining the company fourteen years ago, Dave rose to become a member of the Board of Directors in 2000 and subsequently lead a management buy-out from the original founders in 2006 - an event that lead to him being nominated as one of the most influential young business entrepreneurs in the North of England. Although his background is from within finance, Dave has a passion for seeing the creation of high quality renderings using the company's industry leading software products.

Phil Miller, Director of Product Management, Nvidia Company: Nvidia Phillip Miller is NVIDIA’s Director of Product Management, responsible for professional software solutions. He's a 17-year veteran of the professional software tools industry, and joined NVIDIA in 2008. Previously, he managed entertainment products at Autodesk, web products at Adobe, and business development at mental images.

Phil holds a Masters of Architecture from the University of Illinois, is a registered architect and co-author of multiple books explaining computer modeling and animation.

Neil Trevett, Khronos President, VP Mobile Content Company: Nvidia A UK native, Neil has been awarded a joint BS from the University of Birmingham in both Electronic Engineering and Computer Science. Neil has spent 25 years in the 3D graphics industry starting in 1985, when Neil became the Head of Graphics Systems at benchMark Technologies. Over several years, he helped to guide the company through its evolution into DuPont® Pixel and then 3Dlabs® before its final acquisition by Creative®. Today, Neil stays busy serving as the elected President of the Khronos Group as well the Chair of the OpenCL™ Working Group. In his “free time”, Neil is the Vice President of Mobile Content at NVIDIA®, a position he has held since 2005.