Jon Peddie Market News

AMD increased market share in Q2 2016 despite overall GPU shipments declining 4%

Posted by Robert Dow on August 23rd 2016 | Permalink
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Today, JPR is releasing ourlatest report on GPU shipments. The PC market rose in Q2 from the previous quarter, but declined from the same quarter last year, largely due to data center and servers. Some PC suppliers are seeing growth in hope 2-in-1 systems and gaming desktops and notebooks, they

Intel Unveils Project Alloy at IDF

Posted by Robert Dow on August 16th 2016 | Permalink
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During his opening keynote at the 2016 Intel Developer Forum in San Francisco on Tuesday, Intel CEO Brian Krzanich unveiled Project Alloy, an all-in-one virtual reality solution made from the ground up. A clear example of the future of merged reality today, Intel claims that the new Alloy platform will completely

AMD gives advanced rendering software to developers

Posted by Robert Dow on August 9th 2016 | Permalink
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At Siggraph, AMD announced that it was making its physical-based ray-tracing rendering engine open source, and would share its source code with developers as part of its GPUOpen program. The software has been renamed Radeon ProRender (it used to be called AMD FireRender). Along with the ProRender engine, developers will

Moving game engines onto center stage

Posted by Robert Dow on July 28th 2016 | Permalink
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Game engine technology is finding new uses in creating visualizations, simulations, virtual reality content, and even filmmaking. At the JPR Siggraph Press Luncheon, 5 creators and technologists shared their ideas on how expectations and technical performance issues are driving the expanded role of game engines in media and entertainment. “We have

Today is our annual luncheon at SIGGRAPH

Posted by Robert Dow on July 26th 2016 | Permalink
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If you have RSVPed to our luncheon on Game Engines Rising, today is the day. Doors to the Palos Verdes room at the Hilton Anaheim open at 11:30 with lunch being served at 11:45 and the panel getting underway at 12:15. The Palos Verdes room is located on the 4th floor of the

JPR at SIGGRAPH

Posted by Robert Dow on July 19th 2016 | Permalink
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In addition to our annual Luncheon "Games Engines Rising" on Wednesday July 27th at the Hilton Dr. Peddie will be hosting a panel Rendering in 2016 and Beyond – the tools changing the trade on Tuesday, July 26 11:30 am - 12: 30 pm Convention Center, Room 213D and will be on the panel A Vision

Workstation and professional GPU market highlights for Q1’16

Posted by Robert Dow on June 9th 2016 | Permalink
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The workstation market couldn't shake out of its doldrums in the first quarter of 2016. Total units fell to around 902.7 thousand, representing a year-over-year (YoY) decline of about 1% and a sequential decline of 12%.The broader PC market wishes it could experience such results, rather than the serious erosion it's been seeing,

Sub2r breaks the rules to make a next-gen streaming camera

Posted by Robert Dow on June 6th 2016 | Permalink
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San Francisco startup Sub2r has developed a new high-density 3D imaging technology. First they worked on the software side, then realized they needed to create a camera to support the process. The needed a camera that would provide access to every aspect of the imaging process from the moment

High-end AIBs shipments increased in Q1 2016

Posted by Robert Dow on May 31st 2016 | Permalink
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Add-in board market increased in Q1'16, AMD gained market share, for the fourth consecutive quarter. Quarter-to-quarter AIBs shipments increased 4.8% and 5.8% year-to-year. Attach rate up. Jon Peddie Research, announced estimated PC graphics add-in-board (AIB) shipments and suppliers’ market share for Q1'16. The news for the quarter was encouraging and

For Q1’16, desktop discrete GPU shipments increased 5.3% from last quarter

Posted by Robert Dow on May 23rd 2016 | Permalink
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JPR had released the Q1'16 MarketWatch report, in Q1 AMD notebook market share increased 7.5% from last quarter, Nvidia overall share increased 1.7%, from last year. The GPU market and the PC market in general, continued to slide as users and corporations have stretched out their refresh rates. The Gaming PC