Crysis 3: Are its system requirements too high?
Harrison Garovi on March 28th 2013 |
To see more you have to have more; consoles are a practical alternative
The Crysis series has always been known for its groundbreaking graphics and top notch physics engine. But when is enough, enough? PC gamers generally want the most powerful rig to purchase or build to their heart’s desire. Many newcomers might be discouraged when they learn how expensive all the necessary parts may be in order to play Crysis 3 at maximum settings. System requirements—such as the necessity of using a DirectX 11 graphics card—don’t play fair to loyal fans of the series, at least in economic terms. If you’re still on Windows XP, an upgrade is mandatory, as the only operating systems compatible with Crysis 3 are Windows Vista, 7, and 8.
PC performance in gaming has come a long way. I remember standing in Comp USA sometime in 2004, being amazed at how well some of the PCs on display could play Doom 3. That was state of the art in 2004, and so is Crysis 3 in 2013. Nowadays, Doom 3 doesn’t look as amazing as it did in 2004 due to the fast development of technology. The same thing will eventually happen to Crysis 3 but right now the graphics, game play, and physics are some of the best around and help put this game on a pedestal. For the time being, however, only true hardcore gamers with a budget to match can unlock its full potential.
But don’t fret; there are workarounds, if you can live with a bit of compromise. If you own a PC with a dual core CPU and at least 3 GB of RAM, you can play Crysis 3 on its minimum settings. Those specifications are common, but you’ll get a subpar experience. If you really want the best possible experience without laying out hundreds of dollars, there’s another possibility. If you happen to own a PS3 or Xbox 360, Crysis 3 is available for purchase without any hardware upgrades or OS updates required. Though certain textures will not be as visually appealing as its PC counterpart, you can still enjoy the Crysis 3 experience the way the developers intended it to be.