Graphics performance is a matter of definition

Posted by Alex Herrera on June 12th 2009 | Permalink
Categories: Hardware Review
Tags: amd gpu ati gaming firepro graphics chip

Alex Herrera

FirePro 2450. (Source: AMD) To each his own. The fastest rendering 3D cards tend to grab most of the attention in the hardware graphics business, but just because they hog the spotlight doesn’t mean they’re the ideal solution for everyone. A lot of us don’t need to render complex 3D scenes at lightning speed, yet we still demand a lot from our system’s graphics. We just demand different things. As analysts at JPR, we’re not at a loss for the hottest new graphics hardware to evaluate and use. But my problem is this: I’m not a gamer, and since I spend…

PS3 getting better and better—We take a tour of Unchartered 2: Among Thieves

Posted by Jon Peddie on October 28th 2009 | Permalink
Categories: Hardware Review
Tags: gaming games ps3

Jon Peddie

In addition to all the cost moves (mostly due to disk price manipulations, and a smaller box) Sony is increasing the number of titles for the PS3. That’s helped them move almost a half million units in September And from a pixel point of view, the quality of some of the new games is really getting impressive. Take Unchartered 2: Among Thieves from Naughty Dog Studios. This is a 3rd person game, classified as “adventure.” It’s action packed, some fighting, lots of shooting, some running and jumping. It has a pretty interesting story, and it’s a lot like a movie. The…

The DoubleSight Smart USB Monitor

Posted by Ted Pollak on October 28th 2009 | Permalink
Categories: Hardware Review
Tags: gaming usb monitor voip

Ted Pollak

With the rapid expansion of VOIP services for video games things can get confusing. Gamers talk to other players within the game via the in-game voice system, which gives an on screen graphical display of who is yapping. However many gamers also communicate outside of the in-game voice system via Teamspeak, Ventrilo, or other VOIP applications. It’s really a testament to the brain training and multi-tasking elements of modern video games when gamers not only have to manage multiple voice channels but also determine who is speaking, which channels they are in, and whether they have muted certain channels. My Logitech…

Review: ATI Radeon HD 5830 graphics AIB

Posted by Kathleen Maher on March 2nd 2010 | Permalink
Categories: Hardware Review
Tags: amd gpu graphics ati gaming radeon gpgpu pmark

Kathleen Maher

ATI-AMD continued to roll out products in its Evergreen line this week, adding to the Enthusiast segment with the HD 5830. The HD 5830 fits in the lower end of the Enthusiast segment in between the HD 5850 and the HD 5770 with a $240 price point. The following chart puts the new board in perspective with its peers from AMD. HD 5770 HD 5830 HD 5850 GTX 260 Core 216 1.36 TFLOPS 1.79 TFLOPS 2.09 TFLOPS   850 MHz 800 MHz Core Clock 725 MHz 1.2 GHz Core Clock 800 Stream Processors 1120 Stream Processors 1440 Steam Processors 240 Processor…

Seeing more, doing more; a guide to putting multiple monitors to work, or play

Posted by Jon Peddie on April 16th 2010 | Permalink
Categories: Hardware Review
Tags: amd gaming production multiscreen

Jon Peddie

We have been proponents of multi-screen displays forever, and have run almost every combination there is for over two decades now. Possibly the largest monitor in a cluster we ever had was a Sony 24-inch CRT Trinitron that weighed over 300 pounds. We’ve cabled notebooks to external monitors and built really powerful workspaces of three and four displays with effective resolutions of 4800 x 1200. We’ve tried the various Matrox Dual and TripleHead2Go combinations, and for the money we were pretty impressed, but the burden of driver tweaks limited the range of applications. The TripleHead2Go maps the GPU’s external display frame…

The Specialist Headphone from Nox Audi

Posted by Kathleen Maher on June 23rd 2010 | Permalink
Categories: Hardware Review
Tags: gaming games audio sound audiophile headphones

Kathleen Maher

While strolling the aisles of E3, we ran across some compact headsets from Nox Audio. The new design includes an integrated 4 mm omni­directional microphone slickly tucked by the left ear pad. It rolls out when needed and rolls back up discreetly to avoid the geek factor that gamers might as well give up worrying about because they’re a lost cause. The other side has a similar knob that turns up the volume. The earphones don’t have noise cancellation but they do employ noise reduction strategies in the construction of the headphones—meaning that they’re designed to block sound. The earphones work…

AMD on AMD with AMD - The platform company shows its stuff

Posted by Kathleen Maher on July 8th 2010 | Permalink
Categories: Hardware Review
Tags: amd graphics gaming review

Kathleen Maher

After too many years of being criticized for not tooting their own horn enough, the technical marketing folks at AMD sent us a Vision Black machine to put through the paces. I think we may have to toot their horn—this is one impressive machine. As configured, the system was pre-loaded with Windows 7 64-bit Ultimate, all the drivers already installed, and pre-loaded with AMD’s Fusion Media Explorer and the Fusion Utility software. Here is the system configuration: Antec Six Hundred Chassis. Corsair 750W PSU. Asus Crosshair IV motherboard based on AMD’s 890FX chipset with four PCIe slots. 4GB of OCZ DDR3.…

Nvidia’s three-screen 3D Vision system

Posted by Jon Peddie on July 8th 2010 | Permalink
Categories: Hardware Review
Tags: nvidia graphics gaming

Jon Peddie

To do more you gotta see more—it’s the law As you all know (and if you don’t we’re going to send you to your room and make you write it a hundred times), Peddie’s 2nd law is—The more you can see the more you can do. And as you may know we’re pretty big fans of stereo games (S3D.) And, some of you may have seen at CES, or GDC, or PAX, or Computex, Nvidia’s three-screen S3D system. You could see it, but you couldn’t touch it—it wasn’t really a shipping product yet. Last week Nvidia officially released their GeForce Beta…

New benchmarks - Radeon HD 5870 Review

Posted by Kathleen Maher on August 17th 2010 | Permalink
Categories:
Tags: gaming benchmark

Kathleen Maher

Two new games are out, or will be shortly, and they run DirectX, even though they look like re-ports from a console platform. Nonetheless they do have interesting effects and lighting in them, and give a GPU an interesting workout. “Mafia II” Developed by 2K Czech (previously known as Illusion Softworks), “Mafia II” is published by 2K Games and was first announced in August 2007 at the Leipzig Games Convention. Developed originally for PlayStation 3, and Xbox 360, a PC version will be out soon. A 3rd person shooter, driver, maze game with a pretty linear track, the graphics are good,…

Nvidia GeForce GTX 590 Review

Posted by Robert Dow on March 24th 2011 | Permalink
Categories: Hardware Review
Tags: nvidia gpu graphics 3d aib gaming pmark benchmark games

Robert Dow

Let no pixel go un-accelerated Right on the heels of their most recent midrange product launch, the GTX 550 Ti, Nvidia rolled out their flagship AIB the dual GPU GTX 590. This top of the line, take no prisoners, 3GB GDDR5 AIB with a massive 384-bit memory bus (per GPU) has delivered some impressive scores, but doesn't beat two GTX 480s or 2 GTX 580s in SLI configuration—it doesn't cost as much either The AIB has a 12-layer PCB and to help disperse heat more effectively across the PCB, two ounces of copper are used for each of the board's power…