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Nintendo revisits VR

The year is 1995, the world was full of promise, opposing political parties were civil to each other and a new idea called virtual reality was being introduced for PCs and other devices. The internet bubble hadn’t popped yet, the 2000 bug hadn’t been thought of yet, and Annie Lennox sang about No More I love You’s, while Van Halen ...

Kathleen Maher

The year is 1995, the world was full of promise, opposing political parties were civil to each other and a new idea called virtual reality was being introduced for PCs and other devices. The internet bubble hadn’t popped yet, the 2000 bug hadn’t been thought of yet, and Annie Lennox sang about No More I love You’s, while Van Halen sang I can’t stop lovin you—crazy mixed up times, a perfect time to introduce—VIRTUAL BOY. Based on Nintendo’s last 32-bit console, the stereographic immersive viewer had red (only) LED displays because they were the least expensive to use.    You
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