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Nvidia leaves a ‘paper’ trail

Groundbreaking research has always been an important aspect of SIGGRAPH, as scientists and researchers present the latest industry advancements to conference-goers. The acceptance rate for presenting a technical paper at SIGGRAPH averages between 17%­–27%, following a recently-instituted double-blinded peer-review process. So, the fact that Nvidia, in collaboration with top academic researchers at 14 universities, will be presenting a record number ...

Karen Moltenbrey

Groundbreaking research has always been an important aspect of SIGGRAPH, as scientists and researchers present the latest industry advancements to conference-goers. The acceptance rate for presenting a technical paper at SIGGRAPH averages between 17%­–27%, following a recently-instituted double-blinded peer-review process. So, the fact that Nvidia, in collaboration with top academic researchers at 14 universities, will be presenting a record number (16) of research papers at this year’s conference is astounding. The research addresses some of the most challenging issues pertaining to computer graphics in the fields of neural rendering, 3D simulation, holography, and more. Below, Nvidia summarizes this work.  Neural
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