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Basemark introduced platform agnostic ray-tracing benchmark

In March 2022, Basemark announced their Vulkan-based ray-tracing benchmark called GPUScore. GPUScore supports all modern graphics APIs, such as Vulkan, Metal, and DirectX, and operating systems such as Windows, Linux, macOS, Android, and iOS.  Basemark said at the time GPUScore will consist of three different testing suites. Today, the first one of these was launched, named Relic of Life. It ...

Jon Peddie

In March 2022, Basemark announced their Vulkan-based ray-tracing benchmark called GPUScore. GPUScore supports all modern graphics APIs, such as Vulkan, Metal, and DirectX, and operating systems such as Windows, Linux, macOS, Android, and iOS.  Basemark said at the time GPUScore will consist of three different testing suites. Today, the first one of these was launched, named Relic of Life. It is available immediately. Basemark will introduce the two other GPUScore testing suites during the following months. Relic of Life is ideal for benchmarking the GPUs of discrete graphics cards in high-end gaming PCs. It requires hardware-accelerated ray tracing, supports Vulkan
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