Robert Dow

On Siggraph and other conferences

Resiliency due to relevance Siggraph and other shows are right-sized for the audience they serve. Allow me to elaborate. We at-tend, as visitors, and occasionally as speakers, several conferences a year (maybe as many as 40). Some are company events like IDF, DellWorld, GTC, etc., and most are industry events such as Siggraph, GDC, VRLA, etc. They all have their … Read more

Could 2016 be the make or break year for consumer VR?

The promise of so many things this year The subject of VR is getting more air time than the U.S. political can­didates, which in itself isn’t a bad thing. Google is going to build a high-end VR HMD—no, wait a minute, they’re not. Steam is going to in­troduce a bunch of new VR games—hold on, are they? The Oculus Touch … Read more

JPR at SIGGRAPH

http://jonpeddie.com/events/details/16th-annual-jpr-luncheon-at-siggraph

Seeing is, . . . everything

The human brain processes entire images in 13 milliseconds We are visual animals. Ninety percent of the information we gather about the world and ourselves is done by our visual system, and naturally, we use our vision as a model for all other systems. If you want to build a successful robot, AR device, VR system, autonomous vehicle, it has … Read more

The year shapes up

If the first quarter is when the tech industry states its highest ambitions and fondest dreams, the second quarter is when many promises come to fruition … or not. New products promised at the end of the previous year, and in the first quarter, will start showing up on store shelves, or at least waved around in the hands of … Read more

My customer, my supplier

Subscriptions open the portals for media flow Today, Adobe is rolling out new improvements in its Creative Cloud services. Because Adobe’s products span so many creative industries — photography, graphic arts, illustration, video production, movie production, marketing, audio, and all the jobs that fit somewhere in between—these releases have a little something for everyone, but it helps if everyone is … Read more

FLOPS vs FRAPS: cars and GPUs

What makes the difference where the rubber meets the road? FLOPS—Floating-point Operations Per Second is a measurement of a processor’s arithmetic processing speed and has been used since the early 1960s to evaluate and compare CPUs. FRAPS—FRAmes Per Second— is a benchmarking scheme for measuring how fast a graphics processor can update the screen. It is more commonly expressed as … Read more

Trendspotting

Born of many fathers, VR and AR grow in popularity In doing research for my book on Augmented Reality, I re­alized many people were ex­plaining AR and VR, what it is, how it works, who invented what and when. I think that is the measure of newness. No one explains today how a smartphone works, a PC or a TV … Read more