The news was encouraging; quarter-to-quarter, the market grew 3 % (compared to the desktop PC market, which increased 4.45%). On a year-to-year basis we found that total AIB shipments during the quarter increased 3%, which is more than desktop PCs which declined of 6.1%. GPUs are traditionally a leading indicator of the market because a GPU goes into every system before it is shipped; most of the PC vendors are guiding down to flat for the next quarter.
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Available now: SPECapc for Maya 2024 benchmark
See how the latest version of Maya measures up on current computer systems.
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Famous graphics chips—1999 Imagination Technologies’ Kyro
Almost the first GPU.
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That despite second-half decline, which is expected to continue
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The Worldwide CAD Report
JPR’s CAD market report has been published since 2005. As a result, it comes with a strong historical perspective as well as current data on the rapidly changing CAD industry. The 2024 report provides information on market segments, individual company market shares, new workflows, and new players.
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In the first part of this report, we look at the buildup to the Arm IPO. We look at where the company is on the starting blocks, pose questions about valuation, and the edge IoT and data center opportunities. The second section covers the competitive landscape, Arm product pricing models, why Arm GPU isn’t in the desktop and data center yet, and the relationship with Arm China. The third section covers the failed sale to Nvidia—and the reported new strategy for Arm growth revealed through the dispute with Qualcomm, including new licensing and royalty models and the chipset business. The report is full of insights, predictions, and some never-before-revealed aspects of Arm China and the IP industry.
TV Gaming Hardware market study – advanced financial modeling of the global TV Gaming Hardware market
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TV and Cloud Gaming market study – advanced financial modeling of the global PC Gaming Hardware market.
Jon Peddie Research’s TV and Cloud Gaming market study is a supply-side series, it establishes the TV Gaming Hardware market size by value, platform, and unit shipments.
TV and Cloud Gaming market study subscription consists of two issuances per year and gives one year of history, a current year estimate, and a three-year forecast.
For a subscription that includes models of the market released bi-annually please click here.
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