The V-Ray Benchmark is a vital tool for evaluating CPU and GPU performance in 3D rendering tasks. It allows users to compare hardware efficiency from top manufacturers like Nvidia, AMD, Intel, and Apple. Since its 2017 inception, the V-Ray Benchmark has become essential for testing new hardware in visual effects and design. The latest version, V-Ray 6 Benchmark, introduces looping tests for extended render sessions, GPU mode comparisons, and a new benchmark scene for scalable performance across multiple GPUs or CPUs. Phillip Miller of Chaos highlights its holistic approach in testing total system performance across industry-standard rendering platforms.
What do we think? Surviving stand-alone ray-tracing software provider Chaos has updated its V-Ray 6 benchmark program. Chaos, based in Bulgaria, surprised the industry in the fall of 2017 when they introduced the V-Ray Benchmark, a free stand-alone application to help users test how fast their hardware renders. The benchmark includes two test scenes: one for GPUs and another for CPUs, depending on the processor type you’d like to measure. V-Ray Benchmark does not require a V-Ray license to run.
Benchmark your hardware for its ray-tracing performance
The V-Ray Benchmark is a software tool that can be used to compare CPU and GPU render performance through 3D rendering simulations of cityscapes, characters, and hard-surface models. It assesses efficiency across hardware from leading manufacturers like Nvidia, AMD, Intel, and Apple.
Since its introduction in 2017, the V-Ray Benchmark has become an industry-standard resource for testing new hardware. Professionals widely use it to determine how different systems handle V-Ray’s rendering tasks, which are crucial in visual effects production and design visualization. The latest version, V-Ray 6 Benchmark, offers several new features that provide deeper insights and more flexible testing options.
Key enhancements in V-Ray 6 Benchmark include:
- A new feature is benchmark scene—a roving house model that scales efficiently across multiple GPUs or CPUs, supporting configurations of up to eight GPUs or 256 CPU cores, making it ideal for high-performance environments.
- Looping tests that push hardware limits and measure peak system performance. It lets users stress-test hardware limits by running extended render sessions, providing a clearer view of its capabilities over time.
- It can be used to compare V-Ray GPU rendering modes and measure how RTX and CUDA GPU rendering modes compare to one another.
- Apple chip support has been added. The V-Ray Benchmark can now return results for Apple M2 and M3 chips, helping artists see how V-Ray will respond to various Macs.
According to Phillip Miller, vice president of product management at Chaos, the V-Ray 6 Benchmark is designed to test total system performance across the industry’s most commonly used rendering platforms. This sets it apart from other benchmarks that focus solely on CPU or GPU performance.
The V-Ray 6 Benchmark is available now at no cost for amateurs and professionals. It is available for download here.
The company has run the benchmark on a variety of hardware and shared its results here.
To learn more about ray tracing in general, go here.