Augmented Reality

Augmented reality creeps closer

Hands-free voice commands, 4K HD adjustable, rotating camera, no wires or earbuds surround sounds, with bone-conduction (AVIwear) $350 (4K), $250 (1k), $150 audio only JP’s rules for AR:  Don’t be ugly or obnoxious Don’t be expensive or heavy Don’t be proprietary   For AR to realize its potential, to become a consumer product and be as critical and ubiquitous as … Read more

Unity at GDC

Unity came to GDC fighting the perception it’s riding back seat to Epic’s position in the shotgun seat. The company made some progress during this year’s over 2-hour long keynote—not that Unity ever admits for a moment it’s chasing Unreal and, in fact, there’s much to argue that Unity has built a good position on its own turf, which has … Read more

Nvidia showcases VR, AR, and rendering at SolidWorks World 2019

At SolidWorks World 2019, Nvidia was selling the merits of its Turing RTX 4000 graphics board to workstation users. At the conference, Nvidia highlighted the advantages to be gained by Nvidia’s dedicated cores for rendering and also enough onboard memory to handle large models and assemblies. VR and AI also got their share of the spotlight.  Nvidia demonstrated its support … Read more

Magically leaping from hype to reality

In 2011, a scant seven years ago, Florida-based Magic Leap wow’ed the world and investors with fake videos of its planned augmented reality (AR) headset. The videos were so good, investors fell over themselves trying to stuff money into Magic Leap’s bank account, and they succeeded to the tune of something north of $2.3 billion US-dollars—making it the richest startup … Read more

The Reality of AR and VR: Highlights from a New Survey

In March 2018, TECHnalysis Research conducted an online survey of 1,000 US consumers that identified themselves as gamers and who owned some type of augmented reality or virtual reality capable device. Ages of the respondents ranged from 18 to 74, with nearly 60% falling in the 18–34 range; For VR users, it was discovered that most users had tried a … Read more

Getting Grounded; Vuforia Introduces Ground Plane Detection

With its release of its latest AR platform last fall, Vuforia announced the addition of object recognition and ground plane detection, along with support for Apple’s ARKit and Google’s ARCore.  Until relatively recently, targets have provided a stable, if not totally satisfactory base for AR objects to stick to (for lack of a better word this minute). They’re not totally … Read more

AR HMD update

What and who is new AR is like that science fiction movie you saw and keep waiting for it to materialize in real-life—it’s almost there at your fingertips, you can almost taste it—almost. The concept still excites and attracts developers, investors, conference creators, and attendees, and the press. AR will be as important and integrated into our lives as AI … Read more