Rendering

Quake II reimagined

When Quake, a first-person shooter video game, developed by id Software and published by GT Interactive came out in 1996, it was a breakthrough, transformative, disruptive milestone in PC gaming and has been a legend and foundational example ever since.  Quake II release one year later had improved graphics and game mechanics and was an all-time hit—21 years ago. Run, … Read more

SuperD’s subdivision surfaces are sublime and smooth

Using a little code to make big impressions Our friends at SuperD have been relentlessly toiling away at the math and code of their amazing sub-surfacing tool. We first reported on this in our July 5, 2017 issue. Originally thought of as a teaching tool, President & founder Kun Gao PhD, of Boulder Graphics showed us their latest release of … Read more