Virtual Reality

Oculus has something for everyone

From a low-cost Samsung Gear VR HMD to a super high-performance Rift, Oculus has the VR landscape pretty much covered. Hugo Barra, VP of VR at Oculus shows the company’s existing and future product lineup for 2018   Oculus showed off a range of HMDs at GDC and explained how they think they’ve got something for everyone. Low-cost entry-level (some … Read more

Eyetracking in StarVR’s next gen HMD

Foveated rendering in VR requires it Back in 2015 (it seems so long ago now), Software developer Starbreeze of Sweden and parts beyond acquired French VR hardware developer InfinitEye, which is now known as Starbreeze Paris.  StarVR offers a 210-degree horizontal field of view—the widest FOV in the world, Starbreeze says—and 5120 × 1440 resolution through dual 5.5-inch displays, at … Read more

VRgineers and Leap Motion develop VR headsets

Knowing where your hands are is critical in VR VRgineers is a VR engineering company producing enterprise-grade HMDs for engineering and design professionals. Leap Motion is the developer of hand-tracking technology for VR and AR HMD. The two companies have announced their intention to combine imaging in VR with natural hand-tracking interaction. VRgineers is currently marketing its VRHero 5K Plus … Read more

Alienware Ultrawide Curved Gaming Displays

If you’ve got the budget, these monitors can’t be beat I have something to admit; and I never thought this would come to pass. After a motorcycling crash UCL tear (thumb tendon injury) I temporarily and almost permanently became….a……a…….console gamer. There I said it as shameful as it is. Being able to sit back on my couch with multiple ice … Read more

Advancing in VR, AR and more

Saw that, done that, probably will do it again. Sometimes stuff like 3D movies, VR, holograms, have taken a while to light up my world. Lord knows, during my first go ‘round with the digital new age and VR, I was pretty sure we were on the edge of an utterly new reality. It was right when I moved to … Read more

Facebook introduces DIY VR for Quill

Facebook’s popular drawing tool gets an update, and it’s a big one, with tools for animation and support for professional pipelines. Facebook’s compelling VR drawing tool, Quill, has been updated with animation tools, and improvements to the drawing tools. The new animation tools include layers and frame-by-frame animation. Models can be copied, repositioned, and re-posed. Goro Fujita’s A Moment in … Read more

What the hell is a Focal Surface Display?

Ask Oculus, they’ve invented one Oculus has announced what they call groundbreaking technology, Focal Surface Display. The new technology is designed to improve the vergence-accommodation conflict that impacts today’s VR headsets.  Oculus has built a first binocular multifocal testbed with integrated eye tracking and accommodation measurement, which will make wearing headsets more comfortable for longer viewing.  To back up a … Read more

Imagination virtualizes its GPUs, automakers love it

Furian-based four-cluster PowerVR 8XT GT8540 GPU can simultaneously drive six 4K screens Imagination Technologies announced its new, high performance PowerVR Series8XT GPU core, which supports multiple, ultra-high resolution displays for cluster, Head-Up Display (HUD) and infotainment, is being adopted by automotive manufactures from 2018 onwards. The company says that among things, that is due to an 80% fill-rate density improvement … Read more

Gesture sensing in VR may be obsoleted

Electronic skin will tell where your hands are If you’ve ever tried gesture recognition systems in VR, you know the resolution of the cameras are not really high enough to detect subtle movements. Also, the latency is distracting because you pay more attention to the mechanism than you do the results. And lastly you can’t do simple things like fold … Read more