TechWatch

Adobe introduces Substance to the world

This material was a 2018 winner of the Insanity Award given by Allegorithmic to developers who push the software to extremes. Game developers can use textures to add detail to primitive shapes—sometimes to the point of crazy. This kind of work can make sense in the game world where polygons are expensive. (Source: Adobe Substance, material by Jonathan Benainous)   ...

Kathleen Maher

This material was a 2018 winner of the Insanity Award given by Allegorithmic to developers who push the software to extremes. Game developers can use textures to add detail to primitive shapes—sometimes to the point of crazy. This kind of work can make sense in the game world where polygons are expensive. (Source: Adobe Substance, material by Jonathan Benainous)   Adobe announced the acquisition of Allegorithmic, a leading provider of materials and procedural material development tools, in January 2019. Since that time, the two companies have not had much to say about how they would move forward. At Adobe Max
...

Enjoy full access with a TechWatch subscription!

TechWatch is the front line of JPR information gathering service, comprising current stories of interest to the graphics industry spanning the core areas of graphics hardware and software, workstations, gaming, and design.

A subscription to TechWatch includes 4 hours of consulting time to be used over the course of the subscription.

Already a subscriber? Login below

This content is restricted

Subscribe to TechWatch