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Blending into the Omniverse, Nvidia signs up new partners

What is the metaverse. (Source: Nvidia)   Nvidia announced a significant expansion of its Omniverse simulation and collaboration platform—through new integrations with Blender and Adobe. Omniverse is now available to potentially millions of more users. The world’s leading open-source 3D animation tool, Blender, will now have Universal Scene Description (USD) support, enabling artists to access Omniverse production pipelines. Adobe collaborates ...

Jon Peddie

What is the metaverse. (Source: Nvidia)   Nvidia announced a significant expansion of its Omniverse simulation and collaboration platform—through new integrations with Blender and Adobe. Omniverse is now available to potentially millions of more users. The world’s leading open-source 3D animation tool, Blender, will now have Universal Scene Description (USD) support, enabling artists to access Omniverse production pipelines. Adobe collaborates with Nvidia on a Substance 3D plugin to bring Substance Material support to Omniverse, unlocking new material editing capabilities for Omniverse and Substance 3D users. Nvidia Omniverse allows designers, artists, and reviewers to work together in realtime across leading software
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