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Nvidia offers ray tracing like software filters for non-RT games

(Source: @Atrix256)   In their January 2022 driver update, Nvidia added an option to allow end-users to add ray tracing-like quality to their games through the Nvidia game filters option and Screen Space Ray Traced Global Illumination (SSRTGI). SSRTGI, screen-space ambient occlusion, and dynamic depth of field filters allow users to make games look more cinematic and photorealistic. Nvidia used ...

Jon Peddie

(Source: @Atrix256)   In their January 2022 driver update, Nvidia added an option to allow end-users to add ray tracing-like quality to their games through the Nvidia game filters option and Screen Space Ray Traced Global Illumination (SSRTGI). SSRTGI, screen-space ambient occlusion, and dynamic depth of field filters allow users to make games look more cinematic and photorealistic. Nvidia used Pascal Gilcher’s (aka Marty McFly) popular ReShade software to add the filters into Nvidia’s GeForce Experience application launcher for the PC. The ray-tracing Reshade filter had been one of Gilcher’s most popular releases, and Nvidia made it accessible to its
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