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Nvidia’s Q3 FY19 results

Nvidia's revenue from most platforms – Datacenter, Professional Visualization, and Automotive, was up. Gaming saw a decline.  The company’s GPU business revenue was $2.77 billion, up 25% from a year earlier and up 4.4% sequentially.  However, gaming was short of expectations as post crypto channel inventory took longer than expected to sell through. Gaming card prices, which were elevated following the ...

Jon Peddie

Nvidia's revenue from most platforms – Datacenter, Professional Visualization, and Automotive, was up. Gaming saw a decline.  The company’s GPU business revenue was $2.77 billion, up 25% from a year earlier and up 4.4% sequentially.  However, gaming was short of expectations as post crypto channel inventory took longer than expected to sell through. Gaming card prices, which were elevated following the sharp crypto falloff, took longer than expected to normalize. “The Turing launch happened towards the end of the quarter, and it's the biggest generational leap we've ever had. It introduced real-time ray-tracing,” said Jensen Huang, founder and CEO of Nvidia.
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