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Ray tracing in next gen Xbox AND PS5

Reports from sites and bloggers, reliable and otherwise,  have been swirling since October that Sony’s next-gen PS5 will support ray tracing using an AMD custom VPU. That small, basic bit of information was also confirmed at a press briefing at the end of January by AMD project manager Mithun Chandrashekhar, who said, “RDNA 2, the next-gen, will support raytracing. Both ...

Jon Peddie

Reports from sites and bloggers, reliable and otherwise,  have been swirling since October that Sony’s next-gen PS5 will support ray tracing using an AMD custom VPU. That small, basic bit of information was also confirmed at a press briefing at the end of January by AMD project manager Mithun Chandrashekhar, who said, “RDNA 2, the next-gen, will support raytracing. Both the next-gen Xbox and PlayStation will support hardware raytracing with Radeon natively.” Even if Chandrashekhar had not stated the case pretty clearly, Microsoft has already revealed that their next Xbox, codenamed Scarlett will rely on an AMD VPU with the
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