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Taking control: Part 2 Game controllers advance to meet the needs of advanced consoles and players

  In Part 1  of this article, we discussed the Magnavox Odyssey and watched as Atari, Sega, and Nintendo rose to make their marks on the gaming industry. In Part 2, we will see a new generation of consoles take shape, ushering in a golden age of gaming, and their controllers will be used for far more than hopping over ...

Joshua Volckaert

  In Part 1  of this article, we discussed the Magnavox Odyssey and watched as Atari, Sega, and Nintendo rose to make their marks on the gaming industry. In Part 2, we will see a new generation of consoles take shape, ushering in a golden age of gaming, and their controllers will be used for far more than hopping over platforms or shooting aliens in space.   In the ’90s, the war of the machines was heating up, especially between Sega and Nintendo. Then a new player entered the ring. Having been scorned by the failings of a business deal with
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