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The big potential of training and education games

Source: Gerd Altmann from Pixabay   The global video game industry has many game types, genres, platforms, business, and use models. There are so many permeations and combinations that people often disagree about what is what. There is even debate about the definition of what constitutes a video game. I have always viewed simulation and interactive training/education as part of ...

Ted Pollak

Source: Gerd Altmann from Pixabay   The global video game industry has many game types, genres, platforms, business, and use models. There are so many permeations and combinations that people often disagree about what is what. There is even debate about the definition of what constitutes a video game. I have always viewed simulation and interactive training/education as part of the video game industry and call the category “training and educational games.” Training and educational games have many sub-genres. For example, there are “control and systems simulations” like a flight sim or heavy equipment simulator. There are “interface simulations” as
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